Governments and most businesses will readily understand the term ‘infrastructure’. It is a collective term for roads, railways, airports, ports, telecommunications networks, supply pipelines etc. It is all to do with movement and these networks are all ‘hard’ i.e. they are made out of steel, concrete and copper and they can all be touched.
These networks all have one other common characteristic, whatever flows through them is rigidly controlled. Sometimes in straight lines and some times curves but always controlled by a boundary of concrete, steel, copper or some other tangible resource.
So what has this got to do with my organisation you may ask? One of the keys to the success of modern businesses, and the way to beat the current recession is Innovation. Innovation depends greatly on assets that are intangible, we cannot touch them. These include creativity, know how, intuition and cultural issues to name but a few. Many would identify these as ‘social’ or ‘human’ capital. The exact terminology is irrelevant, it is the ideas and knowledge of individuals that is important which can be enhanced by interaction. It is also independent of work so the term ‘social’ means inclusive rather than outside of the workplace.
To innovate successfully, these things too must move around both our businesses and our societies. Attempts have often been made in the past to codify these ideas, transmit them to another place and then try and extract both the message and the meaning of what has been received. Try having an email exchange with an angry colleague and you will understand the problems.
When we innovate, we also want things to travel in ways that are not constrained by boundaries and which certainly do not travel in straight lines. Just like the ripples on a pond we might wish some things to be broadcast, such as company culture. And like a networked computer system we will need some sort of storage and perhaps some form of maintenance function to ensure that everything runs smoothly.
When thinking of communicating within a corporate environment we often think of sending things out (pushing) or receiving from others (pulling). What about when things just sort of slosh about, and proceed at their own pace or when disruptive events occur and we need a system that repairs itself? We need a new type of network, one that is invisible and which connects everybody to everyone else. It must allow meaning, intuition, creativity and emotion to flow with no bottlenecks and no burst pipes. What we need therefore is the right sort of ‘network’ – a Soft Infrastructure.
Based on concepts such as coaching, action learning and knowledge agents this might be somewhat strange, but it is all possible. Can we afford not to install such networks in our organisations or in society in general?
Many Innovators or sponsors of Innovation will be keen to extol the virtues of traditional ‘hard’ networks such as broadband, telephone etc. It is clear that ‘soft’ networks will work on their own and that their working can be enhanced by technology but it is clear that technology on its own cannot do the job so why spend millions on copper and fibre when the components of the soft networks, people, are already in place? In the current economic crisis surely now is the right time to make the right connections?
This blog is part of the creative4business website. Derek Cheshire, principal and founder set up creative4business to promote the use of Creativity as a business tool and to demystify Innovation processes. Here are just a few of his thoughts.
Sunday, February 01, 2009
Wednesday, November 26, 2008
Why Innovation Programmes Fail
There is only one real reason for your Innovation programmes to fail and that is the fact that you have taken no action at all! I’m sure, however, that is not what you want to hear and you will be shouting ‘not true’ at you computer screen. One of the components of any such programme is learning, so that even if you don’t hit the targets you set for yourself you will collect some knowledge on the way and thus not ‘fail’. The only way you can fail, therefore, is by not doing anything thus not making any progress and not learning anything.
If you have read much literature on the topic of Change Management then inaction will be a recurring theme. Many Managers mistake discussion, planning and specification for action thus they believe that an initiative may be underway when it is not. When asked what is happening they will tell you that the Innovation Task Force is meeting regularly and soon they will have objectives and a plan. Great in the early stages but you should ask the question ‘Have you actually done anything?’. In many cases the answer will be no. So no surprise that your initiative will be flagged as failing when it never actually started. To Innovate you must DO SOMETHING.
If you have read much literature on the topic of Change Management then inaction will be a recurring theme. Many Managers mistake discussion, planning and specification for action thus they believe that an initiative may be underway when it is not. When asked what is happening they will tell you that the Innovation Task Force is meeting regularly and soon they will have objectives and a plan. Great in the early stages but you should ask the question ‘Have you actually done anything?’. In many cases the answer will be no. So no surprise that your initiative will be flagged as failing when it never actually started. To Innovate you must DO SOMETHING.
Readers will I’m sure like a few pointers as to why they have not made the progress they anticipated when they have taken action, so here are some potential reasons. Not all will apply to you but use them as a checklist:
- Employees do not know about your initiative – check communications
- Employees do not care about your initiative – check motivation and morale as well as management sponsorship
- Poor performance – did you identify any areas for training and development?
- Nothing is happening – have you officially kicked things off, have you changed what YOU do? Are others sabotaging your efforts?
- It all seems like hard work – do you have a team in place to help?
- Enthusiasts – no problem here, welcome them with open arms
- Disbelievers – ‘no that will never happen’, simply ‘do’ and conquer
- The Angry – ‘over my dead body’ hard work (see below)
- The Followers – ‘well if its going ahead I might as well tag along’, welcome these people also.
Tuesday, November 11, 2008
Working With Generation Why?
History has defined a series of generations such as the Silent Generation, Baby Boomers, Generation X, Generation Y and now Generation Z. Generation Y are the children of Generation X and are now in their late teens to early twenties, the University and College students of today. As far as technology was concerned they went from geek to chic. Generation X grew up as technology and the internet was mushrooming and Generation Y simply went gadget mad. They grew up in times of economic prosperity and so created a different outlook on life. Don’t like your job, then go and get another? Want to work from home, no problem?
Generation Y is more brand and image conscious, they are more likely to have addictions and undesirable habits, they exhibit less loyalty to employers and their family units are prone to breaking down.
Next comes Generation Z, or ‘Generation Why?’ as I like to call it. The world has changed very rapidly of late. We have seen the power of developing countries such as India, China and Brazil as well as global warming, famine, the collapse of financial systems and now the election of a black American president. We are entering an age where things are less certain (and hence anything is possible) and which will breed a new classification of human being. They will be innovators in the true sense of the word, choosing to be adaptable and flexible in their home lives as well as at work.
Unlike their predecessors, Generation Why? Will be asking tough questions such as ‘Why must we do things in this way?’, ‘Why do we have to make a mess of the planet?’, ‘Why won’t you listen to me?’. They will be like constantly inquisitive teenagers and using their skills and imagination to get what they want. Being slightly less materialistic than Generation X they will be willing to put in more effort at work, but only if it matches their own goals and aspirations.
Sounds like a nightmare? Not at all. There is a generation who are able and willing to look at things differently and get off their backsides. Great things can be achieved but only if these people are ‘managed’ in the right way i.e. given the right resources, intrinsically motivated and contained within ‘light touch’ management systems. This will be a challenge for Managers and Human Resources specialists but the results will be worth waiting for and help is already at hand to start the process.
Generation Y is more brand and image conscious, they are more likely to have addictions and undesirable habits, they exhibit less loyalty to employers and their family units are prone to breaking down.
Next comes Generation Z, or ‘Generation Why?’ as I like to call it. The world has changed very rapidly of late. We have seen the power of developing countries such as India, China and Brazil as well as global warming, famine, the collapse of financial systems and now the election of a black American president. We are entering an age where things are less certain (and hence anything is possible) and which will breed a new classification of human being. They will be innovators in the true sense of the word, choosing to be adaptable and flexible in their home lives as well as at work.
Unlike their predecessors, Generation Why? Will be asking tough questions such as ‘Why must we do things in this way?’, ‘Why do we have to make a mess of the planet?’, ‘Why won’t you listen to me?’. They will be like constantly inquisitive teenagers and using their skills and imagination to get what they want. Being slightly less materialistic than Generation X they will be willing to put in more effort at work, but only if it matches their own goals and aspirations.
Sounds like a nightmare? Not at all. There is a generation who are able and willing to look at things differently and get off their backsides. Great things can be achieved but only if these people are ‘managed’ in the right way i.e. given the right resources, intrinsically motivated and contained within ‘light touch’ management systems. This will be a challenge for Managers and Human Resources specialists but the results will be worth waiting for and help is already at hand to start the process.
Monday, October 27, 2008
What Recession - reasons to be cheerful
The recession may have touched us all but it is not nearly as bad as the pundits and commentators would have us believe. One or two businesses have gone under but I am here and you are still here reading this. We are all still 'in the game' so we have some of the skills and resources necessary to survive. We must at the very least be capable of examining our external environment and reacting to it in a positive manner. We are flexible, adaptable, resourceful and understand our own competencies.
A downturn is a good time to plan and watch what others are doing. Take a look at your competitors, visit their shops and trade stands or use their services. See how your competitors are handling the bad times, take on board their good ideas and learn from the bad ones. In short be ready to beat them when the time is right. Use this slack time to review your own business, something you will not have time to do in the busier times ahead. Now is also a good time to woo new clients even if they are not going to buy from you right now. Understand them and listen to their woes. We are experts in our field.
We know that things are cyclical and so we can safely assume that after the crash will come a period of growth once more. We cannot say for sure what the timescales will be but we know that it will happen. We have demonstrated our flexibility in surviving initially and then been cunning in our approach to observing our competitors, creating a plan and acquiring resources. We have a business that will thrive when the time is right. In the meantime, leverage your expertise and assist your customers to save money or add value for existing customers (without charging them extra). We thoroughly understand our customers and our marketplace.
So you:
A downturn is a good time to plan and watch what others are doing. Take a look at your competitors, visit their shops and trade stands or use their services. See how your competitors are handling the bad times, take on board their good ideas and learn from the bad ones. In short be ready to beat them when the time is right. Use this slack time to review your own business, something you will not have time to do in the busier times ahead. Now is also a good time to woo new clients even if they are not going to buy from you right now. Understand them and listen to their woes. We are experts in our field.
We know that things are cyclical and so we can safely assume that after the crash will come a period of growth once more. We cannot say for sure what the timescales will be but we know that it will happen. We have demonstrated our flexibility in surviving initially and then been cunning in our approach to observing our competitors, creating a plan and acquiring resources. We have a business that will thrive when the time is right. In the meantime, leverage your expertise and assist your customers to save money or add value for existing customers (without charging them extra). We thoroughly understand our customers and our marketplace.
So you:
- are flexible, adaptable, resourceful and self aware
- experts in your field
- thoroughly understand your customers and your marketplace
Congratulations, you are now innovating!
Creativity - Getting It Right (Part 2)
There are a number of things that can be done to ensure that creative workshops go with a bang or at least a colourful fizz and meet the objectives so carefully set out for them. Here are a few more suggestions to build on those I gave you in a previous article.
Invite appreciative inquiry - the good news is this, you don't have to teach people how to be creative. They already are. All you need to do is facilitate the process that helps people access the part of themselves that is already creative. One way to do this is to help participants recall a time in their lives when creativity was flourishing for them. Known as "appreciative inquiry," you are simply allowing participants to wax lyrical about past successful creative ventures - no matter how small. These animated reflections will really get the creative juices flowing.
Don't think, do! - brainstorming sessions, are "head sessions," requiring a significant amount of thinking. But that is not the only way to get at good ideas. In fact, one of the best ways to quicken the appearance of good ideas is to "not think." Mozart used to exercise before sitting down to compose, the holder of the most patents ever liked to swim underwater before he invented and Socrates used to take his students for a walk. Somehow, these seemingly mindless excursions free up brainpower. The best and fastest way to accomplish this is with hands-on, interactive problem-solving activities that have high relevance to the brainstorming challenge or group dynamic.
Tell stories - story telling is a great way to help people get insights and make creative connections. That's why great teachers, since the beginning of time, have used parables to make their point. The stories we recommend you tell are what we call "teaching" stories - that is, intriguing stories with a moral. Or, they may be business-related stories concerning best practice or interesting case studies relevant to the brainstorm topic. It can be useful to intersperse these stories throughout your session, especially after participants have been working hard and need a breather.
Invite humour and playfulness - the right use of humour is a great way to help people tap into their right brains. Indeed, "haha" and "aha" are closely related. Both are the result of a surprise or discontinuity. You laugh when your expectations are confronted in a delightful way. Please note, however, that your use of humour must not be demeaning to anyone in the room. Freud explained that every joke has a victim and is used by the teller to gain advantage over the victim, that is, it's used to affirm power. And we know that when we're getting into the realm of power and the yielding of power, we are using our left-brains. Even more important than "joke telling" is a free flowing sense of playfulness. Everyone likes to play. The more you can achieve the goals of your session by interjecting playfulness into the process, the better.
Invite appreciative inquiry - the good news is this, you don't have to teach people how to be creative. They already are. All you need to do is facilitate the process that helps people access the part of themselves that is already creative. One way to do this is to help participants recall a time in their lives when creativity was flourishing for them. Known as "appreciative inquiry," you are simply allowing participants to wax lyrical about past successful creative ventures - no matter how small. These animated reflections will really get the creative juices flowing.
Don't think, do! - brainstorming sessions, are "head sessions," requiring a significant amount of thinking. But that is not the only way to get at good ideas. In fact, one of the best ways to quicken the appearance of good ideas is to "not think." Mozart used to exercise before sitting down to compose, the holder of the most patents ever liked to swim underwater before he invented and Socrates used to take his students for a walk. Somehow, these seemingly mindless excursions free up brainpower. The best and fastest way to accomplish this is with hands-on, interactive problem-solving activities that have high relevance to the brainstorming challenge or group dynamic.
Tell stories - story telling is a great way to help people get insights and make creative connections. That's why great teachers, since the beginning of time, have used parables to make their point. The stories we recommend you tell are what we call "teaching" stories - that is, intriguing stories with a moral. Or, they may be business-related stories concerning best practice or interesting case studies relevant to the brainstorm topic. It can be useful to intersperse these stories throughout your session, especially after participants have been working hard and need a breather.
Invite humour and playfulness - the right use of humour is a great way to help people tap into their right brains. Indeed, "haha" and "aha" are closely related. Both are the result of a surprise or discontinuity. You laugh when your expectations are confronted in a delightful way. Please note, however, that your use of humour must not be demeaning to anyone in the room. Freud explained that every joke has a victim and is used by the teller to gain advantage over the victim, that is, it's used to affirm power. And we know that when we're getting into the realm of power and the yielding of power, we are using our left-brains. Even more important than "joke telling" is a free flowing sense of playfulness. Everyone likes to play. The more you can achieve the goals of your session by interjecting playfulness into the process, the better.
Tuesday, September 30, 2008
Innovation - Transferring Know How
This is intended to be an outline of a system that will allow Innovation know-how such as knowledge, behaviours and cultural attributes to be transferred from a standalone or bolt on Innovation project and disseminated throughout the host organisation. Knowledge can be thrown like a stone into a pond and the ripples will then spread at their own speed across the pond. Organisations are not as fluid as our metaphorical pond but it is possible for knowledge to spread through the creation of Innovation Action groups that are not dissimilar to quality circles and action learning groups. They do, however, have some fundamental differences. They are:
- not unique, they have boundary spanners that overlap
- they can multiply, rather like human cells
- they are not confined to improving quality or modifying behaviours
- they act as catalysts and are not just suggestion boxes or talking shops
- they are bi directional, 'ripples' can travel both inwards and outwards
- they do not rely on technology
- work out the best ways of spreading know how in their local context
- create links with other groups to increase their reach
- combine existing knowledge to create new knowledge
- capture knowledge and ideas
- use their problem exploration and solving skills
- create new groups
- act as libraries of knowledge and resources
Creativity - Getting it Right
For the past 6 years, I have been working with a range of organisations who have identified the need to raise the bar for innovation and creative thinking. One thing that's become very clear to me is that as many as 95% of all the people who end up in my workshop sessions are predominantly left-brained. They want to "get out of the box," but first they want to define the box, measure the box, compare it to other boxes, and/or send the box upstairs to make sure that everyone signs off on the collective vision of non-boxiness.
There are a number of things that can be done to ensure that creative workshops go with a bang or at least a colourful fizz and meet the objectives so carefully set out for them. Here are just a few, I'll slip a few more into later articles.
Establish credibility - if you do not already know the participants in your workshop then get some biographical material to participants before the session begins. Include anything that will help people understand that you have the experience and expertise to be a valuable resource. If this is not possible, introduce yourself early in the session and describe your qualifications. You must reassure participants that you just didn't walk off the street with a magic marker in your hand. Doubt kills creativity. Do everything possible to remove doubt from the room.
Clarify outcomes and address expectations - if you are going to take people on a creative journey, it's a good idea to start with the big picture. Even though you know that "the map is not the territory", participants will need confirmation they are not participating in a big improvisation session. People are just not ready for the "I'll play it first and tell you what it is later," approach. They need a clear picture of the day. Otherwise, they will be too uncomfortable to let go. Simply and clearly describe the process and agenda for your session, as well as the deliverables they can expect.
Establish ground rules - if you want to break new ground in a creative thinking session, you will need to establish clear ground rules first. Participants need to know what game they are playing - which behaviours are acceptable and which are not. You are, in effect, establishing an ideal "culture of innovation" in the room - the kind of mood that will be conducive to the appearance of new ideas. Rather than telling people what these ground rules should be, your task is to facilitate the process by which participants identify the ground rules they want to live by. These ground rules help create the safety required for the "shy" right brain to make its appearance. They also secure everyone's permission for you to play your facilitator role - an assumed ground rule that will need to be articulated - especially since there are likely to be a number of participants who do not like giving up control to someone who they've never met before or someone they have some reservations about.
Break the ice - most people who end up in your creative workshop will probably not be in a creative mindset when they enter the room. On the contrary, they are likely to be hurried, multi-tasking, overloaded with information, overwhelmed with tasks, and/or feeling underappreciated. One way or another they are likely to be dwelling in the logical, linear, left side of their brain. What they need is some kind of transition - a bridge from the world of "human doings" to the world of "human beings." A well-facilitated icebreaker is the best way to do this.
There are a number of things that can be done to ensure that creative workshops go with a bang or at least a colourful fizz and meet the objectives so carefully set out for them. Here are just a few, I'll slip a few more into later articles.
Establish credibility - if you do not already know the participants in your workshop then get some biographical material to participants before the session begins. Include anything that will help people understand that you have the experience and expertise to be a valuable resource. If this is not possible, introduce yourself early in the session and describe your qualifications. You must reassure participants that you just didn't walk off the street with a magic marker in your hand. Doubt kills creativity. Do everything possible to remove doubt from the room.
Clarify outcomes and address expectations - if you are going to take people on a creative journey, it's a good idea to start with the big picture. Even though you know that "the map is not the territory", participants will need confirmation they are not participating in a big improvisation session. People are just not ready for the "I'll play it first and tell you what it is later," approach. They need a clear picture of the day. Otherwise, they will be too uncomfortable to let go. Simply and clearly describe the process and agenda for your session, as well as the deliverables they can expect.
Establish ground rules - if you want to break new ground in a creative thinking session, you will need to establish clear ground rules first. Participants need to know what game they are playing - which behaviours are acceptable and which are not. You are, in effect, establishing an ideal "culture of innovation" in the room - the kind of mood that will be conducive to the appearance of new ideas. Rather than telling people what these ground rules should be, your task is to facilitate the process by which participants identify the ground rules they want to live by. These ground rules help create the safety required for the "shy" right brain to make its appearance. They also secure everyone's permission for you to play your facilitator role - an assumed ground rule that will need to be articulated - especially since there are likely to be a number of participants who do not like giving up control to someone who they've never met before or someone they have some reservations about.
Break the ice - most people who end up in your creative workshop will probably not be in a creative mindset when they enter the room. On the contrary, they are likely to be hurried, multi-tasking, overloaded with information, overwhelmed with tasks, and/or feeling underappreciated. One way or another they are likely to be dwelling in the logical, linear, left side of their brain. What they need is some kind of transition - a bridge from the world of "human doings" to the world of "human beings." A well-facilitated icebreaker is the best way to do this.
Thursday, July 24, 2008
An afternoon of Strategy
Can Strategy really be put into the same category as a good book, your favourite CD or a celebrity chef? Can you really do it justice in an afternoon? The answer is most definitely yes and you can make it just as pleasurable with or without a teapot and a plate of custard creams.
No, I have not lost my marbles, I just believe that many organisations spend too much time sitting around a polished table poring over management accounts, making poor decisions and crafting strategies that they are unable to communicate to their workforces. And what is the result, a thick document that ends up in the shredder, and even worse does not help the organisation in any way at all.
So how is this feat to be achieved, read on.
First of all we have to make an assumption that those running the organisation are at least technically competent, even if their management and leadership styles are less than ideal. They should have a good idea of the state of the company, the competition, the environment and of course the employees.
Step 1, stare hard at your organisation and look at all aspects of it, not just the balance sheet or profit and loss account. How adaptable is it, have you got the right skills, is it too big or too small or perhaps suited for other markets? Record this information in a suitable fashion, maybe using sketches, mindmaps or pictures (you will see why shortly).
Step 2, gaze into the future (how far in advance is up to you) and create a really good idea of what the organisation needs to be like in order to fend off the competition, where it will be, how it will work, what markets it will be in. If your time horizon is short then you can simply extrapolate from existing data. If you have a long time horizon then you may need to consider scenario planning or some sort of Futures Programme. Don't be influenced too much by the present, your organisation should be succeeding on its own a a point in the future.
Step 3, create a storyboard. A simple version may consist of 6 boxes on a sheet of flip chart paper. Number the boxes 1 to 6 and put the output from Step 1 into box 1 and the output from Step 2 into box 6. This is easier if you use visual items such as pictures but adapt everything to suit yourselves. You can even add or remove boxes if you wish. By now you will have guessed that the Step 4 is to fill in the intermediate steps but going backwards from the future to the present, by asking 'how did we get here?' rather than 'how do we get there?'. This way you will always get to your desired end point!
The results of steps 1 to 4 is a storyboard that many in the creative industries will be familiar with. It tells a story which is how we prefer to take in information. It also allows others to add their own perspective without actually changing the story (try doing that with a strategy document). This raw document can also be used immediately by Human Resources and Marketing to communicate this strategy to employees and other stakeholders and it can be updated regularly.
This method really does work, why not give it a try?
No, I have not lost my marbles, I just believe that many organisations spend too much time sitting around a polished table poring over management accounts, making poor decisions and crafting strategies that they are unable to communicate to their workforces. And what is the result, a thick document that ends up in the shredder, and even worse does not help the organisation in any way at all.
So how is this feat to be achieved, read on.
First of all we have to make an assumption that those running the organisation are at least technically competent, even if their management and leadership styles are less than ideal. They should have a good idea of the state of the company, the competition, the environment and of course the employees.
Step 1, stare hard at your organisation and look at all aspects of it, not just the balance sheet or profit and loss account. How adaptable is it, have you got the right skills, is it too big or too small or perhaps suited for other markets? Record this information in a suitable fashion, maybe using sketches, mindmaps or pictures (you will see why shortly).
Step 2, gaze into the future (how far in advance is up to you) and create a really good idea of what the organisation needs to be like in order to fend off the competition, where it will be, how it will work, what markets it will be in. If your time horizon is short then you can simply extrapolate from existing data. If you have a long time horizon then you may need to consider scenario planning or some sort of Futures Programme. Don't be influenced too much by the present, your organisation should be succeeding on its own a a point in the future.
Step 3, create a storyboard. A simple version may consist of 6 boxes on a sheet of flip chart paper. Number the boxes 1 to 6 and put the output from Step 1 into box 1 and the output from Step 2 into box 6. This is easier if you use visual items such as pictures but adapt everything to suit yourselves. You can even add or remove boxes if you wish. By now you will have guessed that the Step 4 is to fill in the intermediate steps but going backwards from the future to the present, by asking 'how did we get here?' rather than 'how do we get there?'. This way you will always get to your desired end point!
The results of steps 1 to 4 is a storyboard that many in the creative industries will be familiar with. It tells a story which is how we prefer to take in information. It also allows others to add their own perspective without actually changing the story (try doing that with a strategy document). This raw document can also be used immediately by Human Resources and Marketing to communicate this strategy to employees and other stakeholders and it can be updated regularly.
This method really does work, why not give it a try?
Calibrating your idea generation pipeline
Most large organisations talk about their 'sales pipeline'. Without knowing all of the details we understand that a) the pipeline should produce a stream of sales b) the pipeline should ideally be full. Linked to this we also understand that to produce a certain volume of sales we need a given number of contacts, sales appointments or exhibitions to go to. To increase sales we simply tweak our pipeline and hey presto, something happens.
When it comes to ideas we are not quite so methodical. Ideas are random and come along whenever they feel like it, right? Well yes and no. A large number of random ideas will at some stage begin to feel less random but the actual ideas (or quality) might still be so.
Imagine a business based on ideas. DIY suppliers such as tool manufacturers consistently seem to be trying to catch our eyes with drills, screwdrivers, unbreakable gardening implements etc. Your sales and marketing department may tell you that to keep ahead of the competition you need to have 5 new products each year in production and ready for distribution. Now let us work from the other end. A typical idea generation session might generate say 1500 ideas of which 150 might be worth considering and 15 worth trying to mock up or create prototypes. This might lead to only 1 product. At least you know that you might need to run 4 such sessions or create over 6000 wacky ideas.
Then you must allow for some sort of customer feedback, production set up etc which means that your year timeframe has now become 6 months! At least if you can calibrate your processes you can actually plan getting an idea from conception to customer, and with feedback built into the system you will get better at it. Then, when your Sales Director says 'we need a new product for this market, now' you can estimate the effort and cost required and tell him how long he will have to wait. Remember, miracles we can cope with but the impossible takes a little longer!
The same concept can be applied to services although the ratio of wacky ideas to actual services will be different. Also, because there is little manufacturing involved, services can be brought to the market place quicker.
When it comes to ideas we are not quite so methodical. Ideas are random and come along whenever they feel like it, right? Well yes and no. A large number of random ideas will at some stage begin to feel less random but the actual ideas (or quality) might still be so.
Imagine a business based on ideas. DIY suppliers such as tool manufacturers consistently seem to be trying to catch our eyes with drills, screwdrivers, unbreakable gardening implements etc. Your sales and marketing department may tell you that to keep ahead of the competition you need to have 5 new products each year in production and ready for distribution. Now let us work from the other end. A typical idea generation session might generate say 1500 ideas of which 150 might be worth considering and 15 worth trying to mock up or create prototypes. This might lead to only 1 product. At least you know that you might need to run 4 such sessions or create over 6000 wacky ideas.
Then you must allow for some sort of customer feedback, production set up etc which means that your year timeframe has now become 6 months! At least if you can calibrate your processes you can actually plan getting an idea from conception to customer, and with feedback built into the system you will get better at it. Then, when your Sales Director says 'we need a new product for this market, now' you can estimate the effort and cost required and tell him how long he will have to wait. Remember, miracles we can cope with but the impossible takes a little longer!
The same concept can be applied to services although the ratio of wacky ideas to actual services will be different. Also, because there is little manufacturing involved, services can be brought to the market place quicker.
Creativity and Innovation in the Public Sector
I imagine that there are some readers who will eagerly begin reading this article expecting me to either say how great the public sector is in this area (like steering a tanker, sterling effort, lots of good work being done) or how bad and behind the times they are (bureaucracy, bound by unions, outdated structures, jobs for life). Both groups will be disappointed I'm afraid. It would be foolish to make a sweeping statement about the performance of hundreds of thousands of people in such an article.
Just like the private sector, there are good and bad examples. The drivers and barriers are the same but the resources and tactics used may differ. What I will do is discuss these and leave it to the readers to decide what is applicable in their particular case. The only requirement on the reader is that they are not allowed to say 'we could not do that here, it just would not work'. Creativity and Innovation is for you, you just don't know how to embrace it. First of all let us look at the overall shape of an organisation and ask the following questions:
Many public sector services have had innovation written into their service plans in the last few years and failed to deliver, mainly because those producing the plans inserted the word Innovation without understanding what it meant in a local context.
If you are intrigued by the 'finger in the air' test above then you might also like to think about the following topics - strategic barriers, organisational and corporate culture, learning, leadership and management, process and structure, collaboration and knowledge sharing. If you sense any black marks in those areas then perhaps you should start creating an action plan sooner rather than later.
Just like the private sector, there are good and bad examples. The drivers and barriers are the same but the resources and tactics used may differ. What I will do is discuss these and leave it to the readers to decide what is applicable in their particular case. The only requirement on the reader is that they are not allowed to say 'we could not do that here, it just would not work'. Creativity and Innovation is for you, you just don't know how to embrace it. First of all let us look at the overall shape of an organisation and ask the following questions:
- Are management always micromanaging staff?
- Do you work on your own or as groups of individuals?
- Is there a lack of desire to win or meet targets?
- Is there a lack of vision of what winning looks like?
- Are you inward looking?
- Do you have a relatively small number of external relationships?
- Do you have a stagnant culture with some stress and/or low morale?
- The right environment does not exist for employees to stretch themselves?
- Management do not get the best from employees?
Many public sector services have had innovation written into their service plans in the last few years and failed to deliver, mainly because those producing the plans inserted the word Innovation without understanding what it meant in a local context.
If you are intrigued by the 'finger in the air' test above then you might also like to think about the following topics - strategic barriers, organisational and corporate culture, learning, leadership and management, process and structure, collaboration and knowledge sharing. If you sense any black marks in those areas then perhaps you should start creating an action plan sooner rather than later.
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