Thursday, September 28, 2006

Innovation - how long is a piece of string?

This is a question that children and parents often ask each other when playing and is of course a trick question. Why then do people ask the question 'how long will my innovation project take' when it too is a trick question? The reason it is a trick question is that rather like the piece of string we tend not to know where one (or both) ends are. Still, this is a question that I would like to answer, so that many of the SME owners can at least have an attempt at creating a budget for next year.
Here I am concerned with an innovation project run in isolation, not several running concurrently or an ongoing rolling programme. First of all let us identify the phases that the project must go through along with the number of people involved.
  • Startup
  • Audit
  • Setup and training
  • Research and idea generation
  • Testing and refining (including prototyping) if necessary
  • Implementation (possibly pre production if manufacturing)
  • Roll out

These seven phases can be further broken down or amalgamated as necessary. They outline a process for taking stock, gaining support and laying down rules before taking a hard look at your current starting point. You will need some training and development as you are about to enter into areas that you might not have been before. Have you often wondered why brainstorming works with and external facilitator but not with your own team?

The period of research and generating ideas is one that I term the 'Ideas Lab'. It is a period of intense activity but one where the greatest number of results are observed. Finally we come to the tough bit, actually turing ideas into reality so that the boss can see he has not been wasting his money.

If you are in a mature (as opposed to startup) business then such a cycle is likely to take 12-14 weeks to get to the point where you are ready to launch a new product or service. This gives business owners an idea of how long resources need to be committed for. Now here comes the really big problem, how many resources?

As a rule of thumb you might need some full or part time external help but you will need some internal liaison or project management and a number of people that cover all of the functional area within your company (marketing, sales, production, stores, finance) and possibly at different levels. This could easily be 6-15 people in a medium sized company but could be only 2 or 3 in a much smaller business.

So now you know you might need 6-15 people for around 12-14 weeks and some equipment/office space. This will give a very rough 'finger in the air' estimate, enough for you to be able to answer the question 'is this worth doing?' In today's economic climate you may very well be trying to decide the future of your business.

Busting the myths surrounding business creativity

Myth #1 Creativity Comes From Creative Types

The fact is, nearly all the research in this field shows that anyone with normal intelligence is capable of doing some creative work. Creativity depends on a number of things: experience, including knowledge and technical skills; talent; an ability to think in new ways; and the capacity to push through uncreative dry spells. Intrinsic motivation -- people who are turned on by their work often work creatively -- is especially critical.

Myth #2 Money Is a Creativity Motivator

Research shows that people put far more value on a work environment where creativity is supported, valued, and recognised. People want the opportunity to deeply engage in their work and make real progress. It is therefore critical for managers to match people to projects not only on the basis of their experience but also in terms of where their interests lie. People are most creative when they care about their work and they are being stretched.

Myth #3 Time Pressure Fuels Creativity

People are least creative when they are racing the clock. Actually, you may find that there are 'after effects' -- when people are working under great pressure, their creativity is likely to go down not only on that day but the following day or two days also. Time pressure stifles creativity because people can't deeply engage with the problem. Creativity requires an incubation period; people need time to soak in a problem and let the ideas bubble up.

Myth #4 Fear Forces Breakthroughs

A US research project coded 12,000 diary entries for the degree of fear, anxiety, sadness, anger, joy, and love that people were experiencing on a given day. They found that creativity is positively associated with joy and love and negatively associated with anger, fear, and anxiety. The entries showed that people are happiest when they come up with a creative idea, but they're more likely to have a breakthrough if they were happy the day before. When people are excited about their work, there's a better chance that they'll make a cognitive association that incubates overnight and shows up as a creative idea the next day. One day's happiness often predicts the next day's creativity!

Myth #5 Competition Beats Collaboration

Creativity takes a hit when people in a work group compete instead of collaborate. The most creative teams are those that have the confidence to share and debate ideas. But when people compete for recognition, they stop sharing information. And that's destructive because nobody in an organisation has all of the information required to put all the pieces of the puzzle together.

Myth #6 A Streamlined Organisation Is a Creative Organisation

Creativity suffers greatly during a downsizing or restructuring. But it's often worse than many of us realise. A 6,000-person division of a global electronics company experienced a 25% downsizing, which lasted a painful 18 months. Every single one of the stimuli of creativity in the work environment was significantly reduced. Anticipation of the downsizing was worse than the downsizing itself -- people's fear of the unknown led them to basically disengage from the work. More troubling was the fact that five months after the downsizing, creativity was still significantly reduced.

Wednesday, September 20, 2006

Taking the 'In' out of Innovation

There have been many articles recently that have focused on putting the 'Lead' back into Leadership or the 'Man' back into Management. But what about Innovation, I thought, what does that need that it doesn't already have? One of my recent articles focused on Slow Innovation, going back to basics and making sure that everyone understands the concept, the parts that they play and the overall objectives.

This is, however, an internal issue for organisations. What is happening in the external environment that is helping or hindering Innovation? One possible problem is 'spin'. Innovation as a word is incredibly fashionable and sexy. To coin a phrase, it is 'in'. Unfortunately to take the 'in' out would take quite a bit of work, the best we can do is warn the participants in this fashion game.

Who is taking part and what is the problem here? First of all we have a message that 'Innovation is good' from governments, with grant funding for the wrong things, targeted at the wrong organisations, with advice from the wrong people! At a slightly lower level, Innovation is seen as a panacea for all ills. Wrong! If you hear this, an out of touch consultant is trying to sell you a 'thinly disguised' change program. Embedded within organisations are people jumping up and down shouting 'eureka' and wanting to set up innovation projects. Some may be well intentioned but they want to play with pet projects in their spare time.

This is making some very sweeping statements but next time someone in you organisation mentions innovation, think about what it is intended to do, and that everyone is speaking the same language. Ensure that Innovation is not just a fashion accessory, but an essential part of being a successful organisation.

Please feel free to browse more blog entries or visit the Creative Business Solutions website for more information.

Saturday, August 26, 2006

Innovation and Organisational Networks

Typically an organisation chart shows control or seniority, it does not show how the organisation actually works. On a daily basis people communicate with each other, give advice and provide support for each other. These factors are mirrors for the organisational culture that exists and hence a determining factor in the ability of an organisation to innovate. It would therefore be useful to have a measure of the extent of the advice, trust and communications networks.

For a simple case each individual can be given a diagram of their whole organisation or team and asked to draw on the links for each of the three networks mentioned. This could prove cumbersome for larger groups and so it might be sufficient to determine a) the number of colleagues that an individual communicates with regularly and b) the number of other individuals that they have in each of their networks. All 3 types of network have a part to play, however if they are not well aligned or differ significantly from the organisation chart then major problems are likely to exist. Further problems may occur if they are not evenly distributed or there are significant bottlenecks. This data can also be used in other ways e.g. if you are considering using a particular individual as a change agent, make sure that they figure in most peoples’ trust and advice networks!

Communications Network - consider the largest group of people that an individual communicates with on a daily basis. Such communications can be written, verbal or electronic. It is also useful to identify if individuals communicate with people outside of their normal working groups and whether they have any formal responsibility for doing so. A network such as this carries significant amounts of traffic, some of it idle chat. However, it is often the case that random events within this network stimulate significant innovation events.

Trust Network - within any organisation there are networks of people with whom others are willing to share political information, company secrets or provide support in a crisis. A trust network is thus a very important part of an organisation, particularly in the areas of motivation and morale. Problems here are indicative of trouble ahead if it has not already surfaced. Symptoms may occur during times of great change e.g. merger, takeover and redundancy or as a result of years of neglect. In all cases, innovation (which relies on intrinsic motivation) will suffer.

Advice Network - an individual's advice network consists of those whom they give advice to and receive advice from. This is restricted to technical advice or advice on solving problems and is not concerned with personal problems. It is this network that carries the knowledge that is concerned with solving crucial business dilemmas.

Key Innovation Indicators

When you make any changes to your business you will automatically be looking at certain indicators to make sure that any changes have had a beneficial effect (won’t you?). The trouble is that there may very well be a time lag between making the changes and noticing the (hopefully beneficial) effect.

If you have been trying to make your organisation more innovative then you might consider some sort of before and after measurements in the areas described below. Whilst not a definitive list of things to look for, they will help you decide what, if anything, is working.


Team Working – are people working as individuals or as single/multifunction teams? How much autonomy do these teams have and are their opinions and feedback listened to?


Management Style – how much interference is there by managers in every-day working and how prescriptive are they? What actions are taken when problems occur? Do managers take immediate control or do they trust the people working for them to resolve problems?


Desire To Win – is there evidence of this throughout the organisation? Even when there are insufficient resources to carry out a project or implement a plan, is there a 'yes and ..' culture rather than 'yes but...'. Good ideas should be kept for future use, not dismissed out of hand for lack of finances, time etc. Organisations with a desire to win will also appear to be less risk averse.


Knowing How To Win – a desire is one thing but do you know how to win? Organisations that know how to win are likely to have a thorough understanding of their marketplace and all of the factors that affect it such as the economy, legislation and technological breakthroughs. They are willing to exploit such factors and be first movers or early adopters.


Environmental Scanning - to be successful, organisations must be able to scan their environments and be aware of new competition, changes and spot trends and patterns. This information should then be used to determine key success factors within the marketplace and drive the building of strategic capabilities.


External Relationships - in order to maximise potential, it is necessary to nurture external relationships with both customers and suppliers. Is this being carried out regularly and effectively? Do organisations rely on single points of contact or do they interact at multiple levels, cementing ties? How well is information disseminated and vision, branding etc communicated to stakeholders?


Growing The Right Culture - a truly innovative culture relies heavily on intrinsic motivation. Employees need a clear idea of what they are expected to achieve and of the amount of support that they have. Transparency on the part of senior management and 'leading by example' will build trust and encourage buy-in to strategic objectives.


The Right Framework - when stretching individuals we must ensure that the right culture exists (see above). Such a culture includes, but is not necessarily restricted to such things as opportunities to develop skills, freedom to act on own initiative, work environment, acknowledgement of input, learning environment.


Getting The Best From People - when maximising potential it is often necessary to take employees out of their 'comfort zone'. To do this successfully there must be an effective framework for delivering the necessary training and development. Individuals should be encouraged to use their own initiative (subject to any safety or legal constraints), be responsible for their actions and learn from their mistakes. There must also be appropriate reward systems

All of these factors can be measured. Creative Business Solutions achieve this using their Innovation Toolkit. Click on the link or visit www.creative4business.co.uk for more information.

Wednesday, July 26, 2006

Two loos, no time

Just think for a moment about your current lifestyle, well everyone’s really. We seem to have no time to wash the car, pick up the kids, go to the gym, cut the grass. And so the list goes one. Well in a way I am going to compound that but make it easier for you. You are going away on holiday soon and are keen to get away from all of those business problems, right? What if I suggested that they could be solved by the time you got back from holidays and all without you having to consciously do anything apart from soak up the sun and drink ice cold pina coladas?

Well here’s how. You may have heard of the right/left brain model, if not here is a recap. Your left brain is logical and handles logical stuff like numbers etc but it also filters ideas (no you can’t do it that way stupid). Your right brain is creative and will explore anything given the chance. To get your brain working while you are away, simply get right into your problem(s), understand every nuance and then distract your left brain by doing something such as – going on holiday. Some solutions may leap out at you and some may leak out on your return, but something will happen.

If you are feeling even more creative then why not use random stimulation whilst on holiday. This technique makes use of odd or wacky stimuli. If you are going away then the chances are you will see some unusual things that could trigger good ideas. How could that coconut help you at work, or that starfish, or that ice cream?

It’s a shame that we have no time for anything these days. We cannot even plan getting up in the morning, can’t stand queuing for the bathroom so two loos, no time.

Making use of the oddballs

Many organisations have an oddball character who sits in the corner of the office and does things in their own unique way. These people may very well be the cleverest and most valuable people in the company. You of course would dispute that wouldn’t you?

So how does your organisation work? Of course, you are the star and the place simply could not function without you. In your inner circle are a few highly driven and well motivated individuals who carry the whole business along. Some of your colleagues do an ok job, some are plainly not motivated and a waste of space and then there are the oddballs, the nutters who dress differently, crochet incessantly and go on caravanning holidays. What do they do apart from create endless piles of paper and tap on their calculators all day?

Just because these people use methods different from yours, it does not mean they are wrong. There ways of solving problems could be more effective than yours. What if they actually were doing a better job than you?

Jerry Sternin, former dean of Harvard Business School has labelled these people as positive deviants (PDs) and the process by which their activities are brought from the fringes of a group into the mainstream is termed positive deviance.

Sternin, has many case studies and examples of these types but his principle is that PDs should be used to change the behaviour of their peers so that improved practices are taken on and owned by the wider group, by a proves he calls ‘making the group the guru’. This is more effective than simply calling in outside experts and blindly following their instructions.

The beauty of this method is that it works in social as well as business environments. To see of you have a positive deviant in your office that can help you solve a particular problem, use Sternin’s 4 Ds:


  1. Define the problem that you wish to solve.e.g. salesmen are not selling enough widgets

  2. Determine if there are any deviants who exhibit the required behaviour e.g salesmen who are outselling their peers

  3. Discover what uncommon practices or strategies these people use to succeed e.g. less sales visits but explaining the marvels of widgets to customers

  4. Design an intervention that would enable others in the group to grasp the positive deviant behaviour e.g. allow salesmen to shadow deviants or get deviants to demonstrate their methods



Note this is not dissimilar to spreading best practice, the one huge difference is that positive deviance is not imposed from outside.

Monday, June 26, 2006

The New Language of Innovation

As innovation changes from a hard to a softer kind of process, so the language must change to reflect this. Below are a list of terms that we commonly use in our project teams or businesses together with a new vocabulary that we should all be coming to terms with.

Sales Pitch
As project become more transformational than transactional we need to be talking about creating a purpose not simply pitching an idea.

Visualisation
Many of us visualise the outcome but it needs to be vocalised also. We all respond to different stimuli so the desired outcome needs to represented in as many ways as possible to engage the whole project team.

Designer/worker/engineer
When you are building something new and exciting then call your team something exciting. They are all creators in their own specialist field.

Demand
Demands very seldom work as intended. Create a dream and encourage others to buy in and follow it with you.

Content
We all worry about the content of specifications and requirements documents. Consider the consequences of every action you take. Does it enhance the clients experience, does it add comfort, safety or fun?

Scheme/Plan
Instead of cumbersome plan, create a story and storyboard to engage the team and encourage their contributions.

Project
Your project needs to be run along business lines so run it like a business with your client as the major shareholder.

Team
In line with the previous point, your management team are in fact a board.

Titles
Avoid these like the plague. If you must group people, do it according to the tasks that they are carrying out.

Jargon
Abolish this, talking is all important to share knowledge and break down barriers. If you use technical terms, ensure they are understood by everyone.

Communicate
Treat communications as if you were campaigning, make sure that everyone is convinced and understands the complex ideas that you are trying to get across.

Accomplish
Don’t dwell on accomplishing things. You have a dream to follow but remember if you are innovating then there will be some failures to learn from. Not accomplishing is not a disaster, you are undertaking an adventure.

Question
These are damaging in large numbers. Encourage people to ask for advice or direction, not just question everything.

Doing
Doing should be replaced by learning.This way you have both action and the acquisition of knowledge.

Programme
Do not think linearly. You will be embarking on a journey and the path may twist and turn on the way.

Research
If you are innovating you will be entering into uncharted territory on some occasions. Research cannot help you. Intuition must become part of your vocabulary.

Guideline
Replace this with guidance, talking and a little intuition. No rigid procedures here!

Visitor
A visitor could be a guest, but don’t take this too far.

Messages
If you take the time to create message then you want them to be remembered so focus on creating memories, a subtle but helpful distinction.

Present
We often present our ideas and plans to people but in a collaborative environment we should be colluding or conspiring with all of our stakeholders.

History
If you are keeping records, make it interesting, richer and full of knowledge. The record of your journey through your innovation project is Your Story.

Service Innovation

This is not for those people who think that Innovation is about boffins in laboratories or selling technology from academic institutions into industry. As the UK becomes even more dependent on service industries a new type of innovation is emerging. Beware traditional gurus and business consultants, as there is competition out there.

I had the good fortune to be in the audience at a recent design event, where one of the speakers was Ralph Ardill, founder of the Brand Experience Consultancy. He is a designer with a track record of bringing life to some of the world’s leading brands such as Ford and Coca-Cola. Those in the know will already recognise him as being the person who led the project to design and build the Guinness Storehouse, currently the most famous visitor attraction in Ireland, and voted by some as the best in the world. Not many years ago it was an empty building within the perimeter of the Guinness brewery.

His foresight, and some may say creative thinking, led to Guinness buying into the idea of the ‘Pint building’, combining a tourist attraction, training and conference facilities, exhibition and retail space and regeneration of the local area. The multi disciplinary project team was pulled from many different business areas and was installed as a pseudo board to run the development project. Everyone, even the builders, were labelled as ‘creatives’ as each person had creative input.

Project structures were kept to a minimum, transparency was key and knowledge transfer was seen as high priority. Finally they defined their own language to avoid misunderstandings amongst the many represented disciplines.

Like many great innovation projects, the team managed to get their own space and define their own work environment but with specific targets. Add to that the vision and commitment of Guinness. The result, a bunch of right brained people led by (gulp) designers turned a leaking wreck into a major tourist attraction bringing in over 300,000 visitors per year at an average spend of 35 euros. Visit http://www.guinness-storehouse.com and see for yourself. Is this the future?

Wednesday, May 24, 2006

Slow Innovation

Around fifteen years ago, the Italian journalist Carlo Petrini was strolling past a new MacDonald's franchise in the centre of Rome and launched a major eating revolution. He paused and said: If this is fast food, why not have slow food? There have been other ‘slow’ movements such as ‘slow education’. In the business world there is huge pressure to deliver results ‘fast’, but do the changes we make, the consultants we employ, and the money we spend create a lasting difference to our businesses? We seem to make a constant stream of satisficing decisions that just get us by, until the next crisis that is.

In much the same way as the other ‘slow’ movements, I began thinking about ‘slow innovation’. Innovation has become a buzzword, if we just come up with some good ideas and do some market research then we are bound to get some new products into the market and ensure the future success of our organisation – right? Not necessarily.

What we have created, with our knee jerk reactions, is the fast business, driven by objectives that have not been thought through. What seems to matter is the outcome, not the process. In our quest to achieve a short term goal we have neglected the systems that should be put in place to properly manage ideas, to ‘un manage’ our employees, to create the right culture, ensure that our money is spent wisely and create a long term programme that will avoid a constant stream of (expensive) knee jerk interventions. As with fast food, these events are not pleasurable for our shareholders or staff. We will suffer from obesity (consultant overload), additives (things we do not need), hypertension (change fatigue) and of course an empty wallet. This is Taylor’s scientific management applied in the wrong context.

The route to slow innovation means savouring the flavours of diversity and learning, blending ideas and know how and ultimately becoming self sufficient. In our fast consumer society we can throw away what we grow tired of or find not to our taste. We cannot throw away our businesses and start again. Slow Innovation, the sustainable way, is surely a better way to create the business of the future.